@Redwulf85048:
y not do it a simpler method then? I was talking about my trigger method below my data editor method. Also you can use catalog to change the chance of the critical chance happening.
also using catalog trigger can be used for damage so you don't have to use range attack hotfix. Amount of damage or any field for that matter can be modified.
@Redwulf85048:
y not do it a simpler method then? I was talking about my trigger method below my data editor method. Also you can use catalog to change the chance of the critical chance happening.
also using catalog trigger can be used for damage so you don't have to use range attack hotfix. Amount of damage or any field for that matter can be modified.
1. Shouldn't this be in tutorial section?
2. Kinda hard to read...
3. You really should add a map~
and
4. That's not a good way to add a critical strike
This is how you add critical strike
http://forums.sc2mapster.com/development/map-development/2562-critical-strike-issue-and-item-activation-issue/?post=6
Event trigger wise, you could have used catalog to make life much easier.