Author's Note
The concept of this map is simple. Using wc3 units to mimic SC2 units and abilities.
I wanted to give people who did not receive a beta key a chance to play SC2 with friends and allow people to play SC2 while the beta is down (first phase break or whenever the main server is down). I hope you enjoy the map, feedback + bug reports would be very nice. Currently Terran is the only playable race. I will release Zerg very soon.
Known bugs
Hellion's damage ignore armor
Units inside bunker ignore armor
Nuke does not ignore armor
The builder does not automatically harvest after refinery is built
Cannot Snipe SCVs
Stimpack do not work inside a bunker
SCVs have different selection priority when building advance buildings
No lift animation (maybe in the near future)
Battle cruiser attack animation stops due to its fast attack
Unfixable bugs due to wc3 limitation
Orb effect bug
- Units with multiple attacks will not fire the extra attack if the enemy target was automatically acquired
- Hellions will not fire at all if the enemy target was automatically acquired
- Thor's air weapon will only fire 3 times if the target was automatically acquired
Known differences (wc3 engine)
Production facilities with Reactors and production facilities without add-ons have different selection priority
-Reactors produce units
unit queue (7)
Target area for Nuke is visible to everyone
Maximum amount of nuke = Ghost academy instead one nuke per academy
I would but it would be a really short project. I only have to do two more races. There like 12ish units in each race. =_=
Author's Note
The concept of this map is simple. Using wc3 units to mimic SC2 units and abilities.
I wanted to give people who did not receive a beta key a chance to play SC2 with friends and allow people to play SC2 while the beta is down (first phase break or whenever the main server is down). I hope you enjoy the map, feedback + bug reports would be very nice. Currently Terran is the only playable race. I will release Zerg very soon.
Known bugs
Hellion's damage ignore armor
Units inside bunker ignore armor
Nuke does not ignore armor
The builder does not automatically harvest after refinery is built
Cannot Snipe SCVs
Stimpack do not work inside a bunker
SCVs have different selection priority when building advance buildings
No lift animation (maybe in the near future)
Battle cruiser attack animation stops due to its fast attack
Unfixable bugs due to wc3 limitation
Orb effect bug
- Units with multiple attacks will not fire the extra attack if the enemy target was automatically acquired
- Hellions will not fire at all if the enemy target was automatically acquired
- Thor's air weapon will only fire 3 times if the target was automatically acquired
Known differences (wc3 engine)
Production facilities with Reactors and production facilities without add-ons have different selection priority
-Reactors produce units
unit queue (7)
Target area for Nuke is visible to everyone
Maximum amount of nuke = Ghost academy instead one nuke per academy
Coming soon
Sensor Tower
Zerg
Protoss