Got it working! Thanks for the tip. It just came down to creating new units, actors and attach method. Definitely think I'm done with the duplicate function.
I'm having a problem with missile animations on a couple created units. I've essentially made duplicates of a Wraith, Battlecruiser and Goliath, and for all units the missiles begin from the "point" that they touch on the ground.
I've tried checking the source of the missiles in actors and whatnot to match the original units but I cant make the missiles source from the weapons like they do on the original units, any help?
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@Covet78: Go
Got it working! Thanks for the tip. It just came down to creating new units, actors and attach method. Definitely think I'm done with the duplicate function.
@Diablito816: Go
Bump for help please. I've played with Launch attachment query as well and no luck so far.
I'm having a problem with missile animations on a couple created units. I've essentially made duplicates of a Wraith, Battlecruiser and Goliath, and for all units the missiles begin from the "point" that they touch on the ground.
I've tried checking the source of the missiles in actors and whatnot to match the original units but I cant make the missiles source from the weapons like they do on the original units, any help?