I've got the exact same problem as you do.
Did you succeed in moving your beam where you want too ?
If that can helps you, I want pretty much the same ability that you described : a circular moving beam around a target. My starting offset is set to 3.0, and that's where the beam starts and get stuck, meaning it does aknowledge the starting point but somehow is stuck on it.
Hope this helps. If you have any info on this, let me know !
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I finally found out what's wrong.
In the events of our actors there is some informations that are not shown in the overview.
Be sure to check in your copied "COLOSSUSATTACKBEAM" of the "MoverMove" line and "COLOSSUSATTACKIMPACTSITE" Signal*Arrival.
You'll know what to do when you see the told lines !
I've got the exact same problem as you do. Did you succeed in moving your beam where you want too ?
If that can helps you, I want pretty much the same ability that you described : a circular moving beam around a target. My starting offset is set to 3.0, and that's where the beam starts and get stuck, meaning it does aknowledge the starting point but somehow is stuck on it. Hope this helps. If you have any info on this, let me know !