I think I may have found a solution. I haven't had the time to test it yet, but I think it would go something like this:
RightClickDialogItemEventsUI-PlayerAnyPlayerclicksRightmousebuttonDown.LocalVariablesConditionsActionsGeneral-If(Conditions)thendo(Actions)elsedo(Actions)If(MouseXpositionclickedintheUI)>=// Item Start X(MouseXpositionclickedintheUI)<=// Item End X(MouseYpositionclickedintheUI)>=// Item Start Y(MouseYpositionclickedintheUI)<=// Item End YThen-------// Actions for right clicking the dialog itemElse
Edit: But alas, ui clicks do not register when you click a dialog item.
I think I may have found a solution. I haven't had the time to test it yet, but I think it would go something like this:
Edit: But alas, ui clicks do not register when you click a dialog item.
I'd also love to know how to do exactly this. If anyone knows, don't hold out on us!