What I essentially am trying to do is change a units mouse-over tooltip, which in essence is the units name.
I'm applying the behavior to a unit through triggers.
This behavior is a Buff with the Modification of Unit > Unit Name Override > Text Key *name*
neither the name or tooltip changes when I apply the behavior
I'm trying to get this Behavior modification working, but for some reason it does not get applied.
I've created a simple "Buff" Behavior and I am applying it to a unit through triggers. In that buff, I'm doing a Unit Name Override as well as a change of weapons. The weapon change is applied flawlessly, but the units name never changes.
I reckon this is a new Data function... has anyone got it working, or is it bugged somehow?
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@zeedu: Go
Some additional trial and error solved it. Thanks!
@zeedu: Go
I tried this too but to no avail, I gave it the text key referencing to another unit but there's no name change happening still
@DrSuperEvil: Go
Certainly!
@DrSuperEvil: Go
I dont know what you mean
What I essentially am trying to do is change a units mouse-over tooltip, which in essence is the units name. I'm applying the behavior to a unit through triggers. This behavior is a Buff with the Modification of Unit > Unit Name Override > Text Key *name*
neither the name or tooltip changes when I apply the behavior
Ive tried the two name fields in the unit category, both by themselves and both at once, but no result :/
I'm trying to get this Behavior modification working, but for some reason it does not get applied.
I've created a simple "Buff" Behavior and I am applying it to a unit through triggers. In that buff, I'm doing a Unit Name Override as well as a change of weapons. The weapon change is applied flawlessly, but the units name never changes.
I reckon this is a new Data function... has anyone got it working, or is it bugged somehow?