Easiest way would be to replace some doodad or prop with a 'disguised' pylon (diff model), make in invunerable and set radius to 200. then, remove the behaviour - pylon power field - actor - power field radius model, so that u won't see it when placing a unit
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Easiest way would be to replace some doodad or prop with a 'disguised' pylon (diff model), make in invunerable and set radius to 200. then, remove the behaviour - pylon power field - actor - power field radius model, so that u won't see it when placing a unit