We talked about it in PMs. It turns out it really is a problem with the G++ editor. The output script is still totally valid, and when published, the attributes will work, but for some reason, when the map is run from the galaxy++ editor, custom attributes doesn't work. I don't know why that is, but it is possible to save the compiled script to a map, and test that map using the normal editor.
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We talked about it in PMs. It turns out it really is a problem with the G
++
editor. The output script is still totally valid, and when published, the attributes will work, but for some reason, when the map is run from the galaxy++
editor, custom attributes doesn't work. I don't know why that is, but it is possible to save the compiled script to a map, and test that map using the normal editor.