Hi,
I'm trying to figure out a way to change all mineral fields on the map to rich mineral fields. Is there some way I can apply a behaviour to all the units on the map of a certain type? I would remove the normal mineral field behaviour and then apply the rich minerals behaviour, Or I could remove all the minerals and place high yield at the position of each but both methods require either a lot of work and triggers or being able to apply something to all units of certain type.
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lol so easy... Thank you.
Hi, I'm trying to figure out a way to change all mineral fields on the map to rich mineral fields. Is there some way I can apply a behaviour to all the units on the map of a certain type? I would remove the normal mineral field behaviour and then apply the rich minerals behaviour, Or I could remove all the minerals and place high yield at the position of each but both methods require either a lot of work and triggers or being able to apply something to all units of certain type.