Are you trying to use the same unit? If so just get the actor events to have on Actor Creation to use the Validate Unit term before a Model Swap event action
yea, i want the same unit but i just dont want workers to harvest vespene gas from the Refinery, Extractor, and Assimilator. I wanted the Refinery, Extractor, and Assimilator to work as Automated Refinery
Hi, I'm looking to create auto-collecting Extractors/Assimilators/Refineries, like the "Automated Refinery" in the campaign, but for a custom melee map.
<<First Procces>>
I was able to simply replace the Terrain Refinery with "Automated Refinery" in the Build-Menu of the SCV-Data; worked perfectly. Although, for both Zerg Extractor and Protoss Assimilators I cant just simply replace the Extractor and Assimilator in the Drone and Probe Build-Menu for reasons of...
There are different Build-Menus (SCV-Build, Drone-Mutate Building, Probe-Warp Building). Automated Refinery is already/parented in SCV-build.
Models of Extractor and Assimilators may have same model/actor as "Automated Refinery" (a Drone/Probe will look like if it is building a Terran Building as an SCV does) if I changed it to Drone-Mutate Building-Automated Refinery and Probe-Warp Building-Automated Refinery.
<<Second Process>>
So, instead...
For both Zerg Extractor and Protoss Assimilators I simply replaced only behaviors and effects of the "Automated Refinery"'s behaviors and effects while keeping original Zerg Extractor's and Protoss Assimilator's actors and models ; didn't work (didn't collected vespene, didn't deplete any vespene).
<<Third Process>>
Then, I reseted vaules and...
For both Zerg Extractor and Protoss Assimilators I simply modfiy/copy parent vaules to "Automated Refinery"; didn't work (this also kept all models and actors of Extractor and Assimilators but had the extact same issues as the second proccess: no vespene gas was being collected or/and depleted).
Although, when I tested the third process in-game, Zerg Extractors and Protoss Assimilators worked perfectly as the "Automated Refinery" only when I started as all three races (SCV and Command Center: Drone and Hatchery: Probe and Nexus). It felt as if Zerg Extractors and Protoss Assimilators was working as "Automated Refinery" because I had a Command Center or/and SCV. Like if "Automated Refinery" vaules was tied/active towards Terran's main returned resource location/building (Command Center)
Without using triggers, does any1 know a way of doing this? Or am I on the right track but have missed something? Again, I'm looking to create auto-collecting Extractors/Assimilators/Refineries, like the "Automated Refinery" in the campaign, but for a custom melee map. Excuse me for being abit wordy :)
nice, i got it working. it was just the requirements i had to disable from campaign
bump
@DrSuperEvil: Go
ahhh, i c. I thought i just needed to duplicate the behaviors and effect from Automated Refinery to Extractor and Assimilator.
yea, i want the same unit but i just dont want workers to harvest vespene gas from the Refinery, Extractor, and Assimilator. I wanted the Refinery, Extractor, and Assimilator to work as Automated Refinery
Hi, I'm looking to create auto-collecting Extractors/Assimilators/Refineries, like the "Automated Refinery" in the campaign, but for a custom melee map.
<<First Procces>>
I was able to simply replace the Terrain Refinery with "Automated Refinery" in the Build-Menu of the SCV-Data; worked perfectly. Although, for both Zerg Extractor and Protoss Assimilators I cant just simply replace the Extractor and Assimilator in the Drone and Probe Build-Menu for reasons of...<<Second Process>>
So, instead... For both Zerg Extractor and Protoss Assimilators I simply replaced only behaviors and effects of the "Automated Refinery"'s behaviors and effects while keeping original Zerg Extractor's and Protoss Assimilator's actors and models ; didn't work (didn't collected vespene, didn't deplete any vespene).<<Third Process>>
Then, I reseted vaules and... For both Zerg Extractor and Protoss Assimilators I simply modfiy/copy parent vaules to "Automated Refinery"; didn't work (this also kept all models and actors of Extractor and Assimilators but had the extact same issues as the second proccess: no vespene gas was being collected or/and depleted).Although, when I tested the third process in-game, Zerg Extractors and Protoss Assimilators worked perfectly as the "Automated Refinery" only when I started as all three races (SCV and Command Center: Drone and Hatchery: Probe and Nexus). It felt as if Zerg Extractors and Protoss Assimilators was working as "Automated Refinery" because I had a Command Center or/and SCV. Like if "Automated Refinery" vaules was tied/active towards Terran's main returned resource location/building (Command Center)
Without using triggers, does any1 know a way of doing this? Or am I on the right track but have missed something? Again, I'm looking to create auto-collecting Extractors/Assimilators/Refineries, like the "Automated Refinery" in the campaign, but for a custom melee map. Excuse me for being abit wordy :)
(I do have all Starcraft 2 dependencies)