I want to make a building that is as polished as possible from its placement to the end of its construction. I have been looking at the Mecha Mod to use as a model for my own game mod. I liked how the build models slowly inflate themselves to the full size while the construction model continues through its various phases. I have, to the best of my ability, attempted to copy those elements that made this effect possible from the Mecha Mod map. I have all the actor events set up, but whenever I test out the results I get something different. The terran build model is also starting of flattened and slowly rising. Where have I gone wrong in emulating this?
The building that I am trying to accomplish this with is the one called "Command Post"
I put in the map that has the mod I am making and the Mecha mod that I am styling my build animations after. Thanks for checking it out.
I want to make a building that is as polished as possible from its placement to the end of its construction. I have been looking at the Mecha Mod to use as a model for my own game mod. I liked how the build models slowly inflate themselves to the full size while the construction model continues through its various phases. I have, to the best of my ability, attempted to copy those elements that made this effect possible from the Mecha Mod map. I have all the actor events set up, but whenever I test out the results I get something different. The terran build model is also starting of flattened and slowly rising. Where have I gone wrong in emulating this?
The building that I am trying to accomplish this with is the one called "Command Post"
I put in the map that has the mod I am making and the Mecha mod that I am styling my build animations after. Thanks for checking it out.