I would have a behavior on the infestor with a periodic effect of searching for nearby enemies. The search area would have a validator to check if the caster has a weapon ["Target Has Weapon"]. If the search finds an enemy and is validated, run a set to remove the behavior and order the caster to use neural parasite.
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I would have a behavior on the infestor with a periodic effect of searching for nearby enemies. The search area would have a validator to check if the caster has a weapon ["Target Has Weapon"]. If the search finds an enemy and is validated, run a set to remove the behavior and order the caster to use neural parasite.