If you do manage to do this you'd have solved one of the hardest problems that exists now. Trigger based WASD movement causes a lot of latency at the moment on Battle.net and implementing it using Data should offset the load onto the client.
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If you do manage to do this you'd have solved one of the hardest problems that exists now. Trigger based WASD movement causes a lot of latency at the moment on Battle.net and implementing it using Data should offset the load onto the client.