Hi Zmilla, thx for info... if Im getting u right, then I should place an invisiable walkable platform over the elevator & have trigger set terrain height at the lowest point of that doodad? (which is -2.51) and when I send actor message to raise up the elevator the collision will apply by itself without me resetting the terrain height? Or would I also need to follow up with setting Terrain height back from point A to point B (height) during the animation for elevator raising?
HI, Im stuck on getting this "Deadman's Port Zion elevator" to work with unit height. I got the animation of it where it will open & raise platform, & then close it. but when I use trigger spawn unit on top of it, it doesnt spawn at the bottom, it will spawn as if its floating in air before platform rises. But the Map Object the elevator uses clearly has a shallow space underneath it, in editor when I place a unit it will be at the bottom, but in game it will not. How do I get bottom space detect in game? Its the same elevator from the "Sc2tutorial". I even tried to spawn & preset unit height at -2.0 or whatever number but it wont spawn at bottom.
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Hi Zmilla, thx for info... if Im getting u right, then I should place an invisiable walkable platform over the elevator & have trigger set terrain height at the lowest point of that doodad? (which is -2.51) and when I send actor message to raise up the elevator the collision will apply by itself without me resetting the terrain height? Or would I also need to follow up with setting Terrain height back from point A to point B (height) during the animation for elevator raising?
HI, Im stuck on getting this "Deadman's Port Zion elevator" to work with unit height. I got the animation of it where it will open & raise platform, & then close it. but when I use trigger spawn unit on top of it, it doesnt spawn at the bottom, it will spawn as if its floating in air before platform rises. But the Map Object the elevator uses clearly has a shallow space underneath it, in editor when I place a unit it will be at the bottom, but in game it will not. How do I get bottom space detect in game? Its the same elevator from the "Sc2tutorial". I even tried to spawn & preset unit height at -2.0 or whatever number but it wont spawn at bottom.