I was wondering about the keys. Thank you for that. Any suggestions as to where I could pick up 2011? Do you think contacting AutoDesk's support would help?
Well, I hope you're right. I found it intimidating when I read about it. So, your tutorial says that the art tools only work on 3DSMax 2011 (and the Battle.Net site where they post about them says the same thing. AutoDesk only offers versions of 3DSMax back to 2012. Is there a more up-to-date version of the art tools or a way I can get my hands on an earlier 3DS Max?
I'm trying to set up a custom map for Starcraft 2, and I want to use cats for it. I'm looking for the least time-consuming way to do this.
I know Blender some and 3DSmax barely. I'd be happy to export from WoW, but everything I see suggests that, as of Warlords of Draenor, it's become incredibly hard to export to Starcraft 2 compatible models. Does anyone have a suggestion for how I should do this?
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@TaylorMouse: Go
I was wondering about the keys. Thank you for that. Any suggestions as to where I could pick up 2011? Do you think contacting AutoDesk's support would help?
@TaylorMouse: Go
Well, I hope you're right. I found it intimidating when I read about it. So, your tutorial says that the art tools only work on 3DSMax 2011 (and the Battle.Net site where they post about them says the same thing. AutoDesk only offers versions of 3DSMax back to 2012. Is there a more up-to-date version of the art tools or a way I can get my hands on an earlier 3DS Max?
I'm trying to set up a custom map for Starcraft 2, and I want to use cats for it. I'm looking for the least time-consuming way to do this.
I know Blender some and 3DSmax barely. I'd be happy to export from WoW, but everything I see suggests that, as of Warlords of Draenor, it's become incredibly hard to export to Starcraft 2 compatible models. Does anyone have a suggestion for how I should do this?