It's kind of depressing that we don't live a few years back, because here I am getting all excited over number crunching and optimizing :(
On another note, the model that I completed is approximately 5k faces, so I'll load up a few dozen and see how the engine responds with animation etc...
Hey guys, it's been awhile since I've posted anything, but I do have one question that's been eating at me...
How many polygons are in SC2 models? (Probably only a tri figure is available) I just have no idea how "big" I can make my models.
Obviously they are all different in terms of polies... but I am just looking for a general number. Running 200 models of about 1000 faces each seems a little overkill considering some graphics cards can't even run SC2.
If this is a repost, I apologize. I searched for about 20 minutes and found nothing relevant to this question.
Thanks in advanced!
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Thanks for all of the responses!
It's kind of depressing that we don't live a few years back, because here I am getting all excited over number crunching and optimizing :(
On another note, the model that I completed is approximately 5k faces, so I'll load up a few dozen and see how the engine responds with animation etc...
@Zolden: Go
2000? Really?
That seems a little over the top.
I really don't mean to be rude; I'm just surprised. I thought they'd all be 500 or under.
Hey guys, it's been awhile since I've posted anything, but I do have one question that's been eating at me...
How many polygons are in SC2 models? (Probably only a tri figure is available) I just have no idea how "big" I can make my models.
Obviously they are all different in terms of polies... but I am just looking for a general number. Running 200 models of about 1000 faces each seems a little overkill considering some graphics cards can't even run SC2.
If this is a repost, I apologize. I searched for about 20 minutes and found nothing relevant to this question.
Thanks in advanced!