just create a trigger that fires when any player enters a text message, then clean all chat messages for all players.
the problem is, that the events are very laggy in sc2 (max delay 0.064) so it can be possible that a chat message is visible for 0.064 seconds (sounds very small, but you can see it pop up)
greez
Maybe I'm just not noticing it, but I don't see how to make the chat message event work for any message.
Edit: Nevermind, it works with blank and partially. However, it doesn't clear instantly even offline.
Maybe I'm just not noticing it, but I don't see how to make the chat message event work for any message.
Edit: Nevermind, it works with blank and partially. However, it doesn't clear instantly even offline.
I'd like to know this as well.