Thanks for getting me on the right track! Tried to do it like you said, but it wasn't working right. Ended up using a damage effect with shield damage instead of a modify unit effect and the Is Warping In validator instead of the Location Power and Not Warping In validators for the behavior. Set the search area effect to an area of 3 and a maximum count of 1, and the damage effect to validate that the unit is a Phasing Warp Prism (for some reason it did not work to put the validator on the search area effect). Solved!
I thought this would be a simple matter -- maybe it is -- but I have no clue what to do here. I basically want to have the Warp Prism lose X Shields whenever something is warped in using its power field. How should I go about doing this?
Thanks for getting me on the right track! Tried to do it like you said, but it wasn't working right. Ended up using a damage effect with shield damage instead of a modify unit effect and the Is Warping In validator instead of the Location Power and Not Warping In validators for the behavior. Set the search area effect to an area of 3 and a maximum count of 1, and the damage effect to validate that the unit is a Phasing Warp Prism (for some reason it did not work to put the validator on the search area effect). Solved!
Hi!
I thought this would be a simple matter -- maybe it is -- but I have no clue what to do here. I basically want to have the Warp Prism lose X Shields whenever something is warped in using its power field. How should I go about doing this?
Thanks in advance!