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@zISilenced: Go
I might have described this to you or someone else. Try doing this.
Melee Initialization Events Timer - Every 5.0 seconds of Game Time Local Variables Spawned Unit Group = (Empty unit group) <Unit Group> Conditions (Number of Living units in Spawned Unit Group) <= 100 Actions Unit - Create 1 Archon for player 1 at (Center of (Entire map)) using default facing (No Options) Unit Group - Add (Last created unit) to Spawned Unit Group
Just change the Events and what unit you want created. The unit group checks to see if the number of units is less then or equal to 100 and if it is so it will spawn another unit.
@zISilenced: Go
I might have described this to you or someone else. Try doing this.
Just change the Events and what unit you want created. The unit group checks to see if the number of units is less then or equal to 100 and if it is so it will spawn another unit.