If you are using my script to import m3 models, than you need to know that I never tested this on model from WoW
Secondly, the textures need to be in a specific location as stated in one of my tutorials, because I don't like moving arount the textures after I exported the stuff from HotS or SC2
There are nice import scripts for max that nicly support the m2 model format opted by World of Warcraft.
If you are using my script to import m3 models, than you need to know that I never tested this on model from WoW
Secondly, the textures need to be in a specific location as stated in one of my tutorials, because I don't like moving arount the textures after I exported the stuff from HotS or SC2
There are nice import scripts for max that nicly support the m2 model format opted by World of Warcraft.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here