As for making stuff look infested that normally isn't infested, I did experiment a bit with this before. The best method I found was to use the "attach model to unit" action. Then look for models with infestation as the first word, and see what looks best attached to that building. I attached the command center infestation to a mothership for fun :)
There's an infestation behavior that you apply to infestable buildings (these are specific unit types, like infestable barracks, not the regular barracks). Giving them the behavior will give them all the infested tentacles and stuff.
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I believe it's the Colony Infestation behavior.
As for making stuff look infested that normally isn't infested, I did experiment a bit with this before. The best method I found was to use the "attach model to unit" action. Then look for models with infestation as the first word, and see what looks best attached to that building. I attached the command center infestation to a mothership for fun :)
There's an infestation behavior that you apply to infestable buildings (these are specific unit types, like infestable barracks, not the regular barracks). Giving them the behavior will give them all the infested tentacles and stuff.