I looked at that, but I dont think there is a trigger that deals with turrets. But I'll check again.
edit- nope, there are no triggers that deal with turrets except "add weapon with turret", and I tried that..It didnt work.. Anybody have ideas on how to fix this?
I created a hero based off of the immortal. For those who don't know, the immortal's head is actually a turret. So I set it up and the turret works fine like normal UNTIL the hero dies. Once I revive the hero, the turret stays locked in a forward facing position. The turret actor, by default, is created with the event "Turret Enable, immortal". So how do I re-enable that turret? By the way, to revive the hero I am using the custom script "HeroRevive" (or something like that). Any advice?
@happy04:
I looked at that, but I dont think there is a trigger that deals with turrets. But I'll check again.
edit- nope, there are no triggers that deal with turrets except "add weapon with turret", and I tried that..It didnt work.. Anybody have ideas on how to fix this?
Im getting kind of desperate... *sniffle* =] Seriosly anybody know if this can be fixed?
I really need this fixed...anybody have advice?
I created a hero based off of the immortal. For those who don't know, the immortal's head is actually a turret. So I set it up and the turret works fine like normal UNTIL the hero dies. Once I revive the hero, the turret stays locked in a forward facing position. The turret actor, by default, is created with the event "Turret Enable, immortal". So how do I re-enable that turret? By the way, to revive the hero I am using the custom script "HeroRevive" (or something like that). Any advice?