Does "can't shoot down cliff" mean that you can't target the unit or that the missile has problems flying over cliffs/avoids cliffs?
It means that the ability actually casts but there isnt any projectile or damage.
and since it works when it's on flatground i assume it has to have something to do with the terrain
@hobbidude I did try some stuff in the Movers section, for example i changed Motion phases - ignore terrain to enabled, and i changed pathing flags there, but it doesnt seem to work anyways
No one? I've been messing arround with ignore terrain and Movement placement - pathing flags to no success. If i put the unit on flat ground the ability works so it's nothing wrong with it itself.
I've got a building on a cliff has the yamato cannon ability. But somehow it cant shoot down the cliff, or up another cliff for that matter. Does anyone know how to make the ability avoid it checking for cliff heights?
Thanks in advance.
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How would I do that? I'm quite new to the editor, would be greatful if you could point me in the right direction!
It means that the ability actually casts but there isnt any projectile or damage.
and since it works when it's on flatground i assume it has to have something to do with the terrain
@hobbidude I did try some stuff in the Movers section, for example i changed Motion phases - ignore terrain to enabled, and i changed pathing flags there, but it doesnt seem to work anyways
No one? I've been messing arround with ignore terrain and Movement placement - pathing flags to no success. If i put the unit on flat ground the ability works so it's nothing wrong with it itself.
Hey guys.
I've got a building on a cliff has the yamato cannon ability. But somehow it cant shoot down the cliff, or up another cliff for that matter. Does anyone know how to make the ability avoid it checking for cliff heights?
Thanks in advance.