I'm confused.. you've got a good idea and you've already made core game mechanics. What you need to implement now is terrain, storyline, custom units/abilities, triggerwork. It seems to me that you're rather new to sc2 mapmaking so the question is .. do you really need a team to make this map?
I'm quite sure that most of question that you might have, have already been answered on forums. Why not to use this map to learn Sc2MapEditor? You've got all the time in the world, so stay for a while, we're a friendly bunch of people.
By the way, WASD movement in 8player games might not be as fluid as you'd expect.
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Welcome to sc2Mapster Sebaara.
I'm confused.. you've got a good idea and you've already made core game mechanics. What you need to implement now is terrain, storyline, custom units/abilities, triggerwork. It seems to me that you're rather new to sc2 mapmaking so the question is .. do you really need a team to make this map? I'm quite sure that most of question that you might have, have already been answered on forums. Why not to use this map to learn Sc2MapEditor? You've got all the time in the world, so stay for a while, we're a friendly bunch of people.
By the way, WASD movement in 8player games might not be as fluid as you'd expect.