Thanks alot s3rius! That simple line saved my day :)
This works on melee and custom settings.
Im pasting text from thread "Custom lighting on melee map(?)" Triggers should look something like this:
- - -
EVENTS:
Game - Map initialization
ACTIONS:
Environment - Set lighting to Terhonator, blending over 0.0 seconds
Melee - Set melee starting resources for all players
Melee - Create melee starting units for all players
Melee - Start the melee AI for all computer players
Melee - Set default melee options for all players
"Terhonator" is name of my custom lighting, this could be "Mar Sara" or anything else too. Just click red "light" word on bottom of window. Easiest way to find your custom lighting is select it from "None" category. I don't know do u need something special triggers for night/day cycle lightning but at least this works for my green test light.
Thanks alot s3rius! That simple line saved my day :)
This works on melee and custom settings.
Im pasting text from thread "Custom lighting on melee map(?)" Triggers should look something like this:
- - -
"Terhonator" is name of my custom lighting, this could be "Mar Sara" or anything else too. Just click red "light" word on bottom of window. Easiest way to find your custom lighting is select it from "None" category. I don't know do u need something special triggers for night/day cycle lightning but at least this works for my green test light.