Well, there is always the easiest way to achieve this... Yet visualy it won't look too good...
Just create a triger with 1s period to issue order to attack move at point of the triggering unit. ;DD
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Well, there is always the easiest way to achieve this... Yet visualy it won't look too good... Just create a triger with 1s period to issue order to attack move at point of the triggering unit. ;DD