the easiest way to do that is then make 2 seperate triggers. Change them to have one saying Player 1, and another Player 2 instead of your "Triggering Player"
It's because you're trying to retrieve "Triggering Player" from a non-matching event. Your event is every 1.0 second of the game, thus it has nothing to pull a "Triggering Player" from.
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Project Rise of Nigma
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@marktronic: Go
the easiest way to do that is then make 2 seperate triggers. Change them to have one saying Player 1, and another Player 2 instead of your "Triggering Player"
@marktronic: Go
What do you mean current player? Player 1 (red)? or all players?
@marktronic: Go
It's because you're trying to retrieve "Triggering Player" from a non-matching event. Your event is every 1.0 second of the game, thus it has nothing to pull a "Triggering Player" from.