It is all down to the Action actor. Look at the Launch - Attachment Query - Methods field. You will see an attach method called AMPattern ThorAA and Filter WeaponSetA1, these are what affects which attachment points are used and how they roll through the index.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
It is all down to the Action actor. Look at the Launch - Attachment Query - Methods field. You will see an attach method called AMPattern ThorAA and Filter WeaponSetA1, these are what affects which attachment points are used and how they roll through the index.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg