Find the actor called PortraitActor and adjust that via the Set Scale event action. This might be easier just to have that actor as the Hosting - Host Supporter - Subject for your Unit actor and in the set scale event you have ::Supporter in the target field.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Silly question? You tried using the camera editor under the view menu of the object previewer?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Tried adding a local offset SOp to the portrait actor?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Find the actor called PortraitActor and adjust that via the Set Scale event action. This might be easier just to have that actor as the Hosting - Host Supporter - Subject for your Unit actor and in the set scale event you have ::Supporter in the target field.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg