Use the validator on the buff so less lag then it only tries to issue order when units are nearby.#
Your Effect - Unit - Value is set to caster, that is the field determining what unit the ability is ordered to be used against while Target - Target - Value is the unit that is to use the ability, source is ok but I prefer caster.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
No problem. Just I have occasionally found unanswered threads in obscure unrelated forums and they get answered instantly when moved to the correct one.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I would add a Buff behaviour that uses a periodic Search Area that applies an Issue Order to the roach. This is validated by an ennumerate area larger than that for unburrowing. That way it will find a target and be ordered to move towards it making it face the right direction before it comes into range to unburrow.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Use the validator on the buff so less lag then it only tries to issue order when units are nearby.#
Your Effect - Unit - Value is set to caster, that is the field determining what unit the ability is ordered to be used against while Target - Target - Value is the unit that is to use the ability, source is ok but I prefer caster.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
No problem. Just I have occasionally found unanswered threads in obscure unrelated forums and they get answered instantly when moved to the correct one.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
If you want trigger answers stop posting in the data forum and do so in the trigger forum.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I would add a Buff behaviour that uses a periodic Search Area that applies an Issue Order to the roach. This is validated by an ennumerate area larger than that for unburrowing. That way it will find a target and be ordered to move towards it making it face the right direction before it comes into range to unburrow.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg