I would do it via a Create Persistent effect that orders the units to the point unless there is an enemy within a certain range of a buff on the unit. The Train and Arm Magazine type abilities or the Spawn type behaviour can be given requirements limiting the number of each spawned in a mothership requirement like fashion and automatically spawn units. I would use the train effect to apply a buff that uses an Issue Order effect to tell them to hold position when not moving.
I would do it via a Create Persistent effect that orders the units to the point unless there is an enemy within a certain range of a buff on the unit. The Train and Arm Magazine type abilities or the Spawn type behaviour can be given requirements limiting the number of each spawned in a mothership requirement like fashion and automatically spawn units. I would use the train effect to apply a buff that uses an Issue Order effect to tell them to hold position when not moving.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg