True if you intend on having over 31 different abilities, then use triggers. If it is less use data since it is pretty easy to make requirements that count behaviour stacks and you could have your parts as those stacks though visual wise you could do more with triggers and have a panel showing how much of each you have.
True if you intend on having over 31 different abilities, then use triggers. If it is less use data since it is pretty easy to make requirements that count behaviour stacks and you could have your parts as those stacks though visual wise you could do more with triggers and have a panel showing how much of each you have.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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