Adjust the events of the Unit actor or issue order the unit to attack the new target.
Use a term that uses an enumerate area validator so it only is allowed if there is a valid target for the search. Else use the effect just after the search to trigger the event.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
The Modify Unit effect can alter cooldowns, maybe that would help?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Adjust the events of the Unit actor or issue order the unit to attack the new target.
Use a term that uses an enumerate area validator so it only is allowed if there is a valid target for the search. Else use the effect just after the search to trigger the event.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Could have a switch effect that if the target is dead it uses a search area effect to find another.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg