Actually both wrong. The model needs a TurretZ attachment point to turn. As your tower lacks the Turnable flag on the unit it will need a turret and your visual will need to be hosted as an attachment Model type actor since the marauder lacks the necessary attachment point.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Actually both wrong. The model needs a TurretZ attachment point to turn. As your tower lacks the Turnable flag on the unit it will need a turret and your visual will need to be hosted as an attachment Model type actor since the marauder lacks the necessary attachment point.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg