1. Make sure they all have 0 backswing because that prevents other weapons firing for that period.
2. Do not forget the Only Fire At Attack Target flag.
3. Was there not someway to override the minimap image?
4. Use a Skybox model or have a Doodad actor with one that is very big. The one zeratul skybox is great when retextured using the texture select by ID method.
5. If it is just for visuals do as stated in the post above. If it is to do something make it a unit.
6. The UI: Display Attack Count field.
7. Also give the weapon a wide arc if you do not have a turret for it.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Sounds like you need to remove the death squibs.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
2. Read the tutorial by ProzaicMuze about adding an auto turret to a bunker.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@ChedderCheese21: Go
1. Make sure they all have 0 backswing because that prevents other weapons firing for that period.
2. Do not forget the Only Fire At Attack Target flag.
3. Was there not someway to override the minimap image?
4. Use a Skybox model or have a Doodad actor with one that is very big. The one zeratul skybox is great when retextured using the texture select by ID method.
5. If it is just for visuals do as stated in the post above. If it is to do something make it a unit.
6. The UI: Display Attack Count field.
7. Also give the weapon a wide arc if you do not have a turret for it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg