For a start the marine is not morphed. It just plays the cover animation group that hides the shield on the unit. The inventory lack access to events so you have to find another way like making a shieldless marine model yourself. The model seen is determined by the Item Container used by the inventory ability.
For a start the marine is not morphed. It just plays the cover animation group that hides the shield on the unit. The inventory lack access to events so you have to find another way like making a shieldless marine model yourself. The model seen is determined by the Item Container used by the inventory ability.
http://www.sc2mapster.com/wiki/galaxy/data/item-containers/
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg