Doodad type actors can use Footprints from the data type of the same name via the Actor - Footprint field. They can apply pathable terrain over the area of the footprint eg. Mar Sara Bridge. Under the Pathing editor you need to make the cliff edges pathable near the bridge..
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Doodad type actors can use Footprints from the data type of the same name via the Actor - Footprint field. They can apply pathable terrain over the area of the footprint eg. Mar Sara Bridge. Under the Pathing editor you need to make the cliff edges pathable near the bridge..
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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