Good to see another beginner with drive popping up. I have my own RPG in mind, one that won't be mentioned much if at all until I have something worth testing out there. I have a whole, week and a half experience with this editor, and admittedly first looking at it, my first response was what the #%#%. There is so much data bouncing around, data to link around, etceteras. It can really give one a headache. Should be mentioned my last blizzard editor was for SC/BW, but I am by no means a new map maker. I've made maps for doom2, quake1, quake2, SC/BW, and done a lot of programming courses with about 4-5 different languages and fun programming projects with a lot of semi-advanced math involved.
That said, don't lose that determination to make something new, keep right on at it. But keep it reasonable on yourself. Like make a goal for a week, such as figuring out how to make a new basic unit, no special abilities, no special weapon. Then maybe the next week make a basic weapon. With my background this editor does a fine job confusing the hell out of me when it comes down to the data editor, so don't expect yourself to get it immediately.
So keep at it, just don't expect too much from yourself too fast. I'll be happy to answer any question I know a solution for, I'm sure many others on here feel the same way.
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@ZeroEdge1991: Go
Good to see another beginner with drive popping up. I have my own RPG in mind, one that won't be mentioned much if at all until I have something worth testing out there. I have a whole, week and a half experience with this editor, and admittedly first looking at it, my first response was what the #%#%. There is so much data bouncing around, data to link around, etceteras. It can really give one a headache. Should be mentioned my last blizzard editor was for SC/BW, but I am by no means a new map maker. I've made maps for doom2, quake1, quake2, SC/BW, and done a lot of programming courses with about 4-5 different languages and fun programming projects with a lot of semi-advanced math involved.
That said, don't lose that determination to make something new, keep right on at it. But keep it reasonable on yourself. Like make a goal for a week, such as figuring out how to make a new basic unit, no special abilities, no special weapon. Then maybe the next week make a basic weapon. With my background this editor does a fine job confusing the hell out of me when it comes down to the data editor, so don't expect yourself to get it immediately.
So keep at it, just don't expect too much from yourself too fast. I'll be happy to answer any question I know a solution for, I'm sure many others on here feel the same way.