Talon is correct, just thought I'd add a little more for your benefit DaBernMon. What you really want to do is use the function pick all items in inventory whenever the user does anything inventory like, then populate some global arrays of units with the information gotten, using the inventory bag number/inventory slot number that kind of thing. Then you can tell what is in a certain slot at any time and proceed accordingly.
Let us know if you have any other questions, hopefully that will get you pointed in the right direction.
Talon is correct, just thought I'd add a little more for your benefit DaBernMon. What you really want to do is use the function pick all items in inventory whenever the user does anything inventory like, then populate some global arrays of units with the information gotten, using the inventory bag number/inventory slot number that kind of thing. Then you can tell what is in a certain slot at any time and proceed accordingly.
Let us know if you have any other questions, hopefully that will get you pointed in the right direction.