Changing the number "0" is done in the upgrade data tab, the Upgrade: Effects + to be exact.
You have to add an effect that allows levels (which is only with weapons as far as I know). For example, when you click the red plus button, you then select a weapon, click on the "Level" field (in the Field box) set operation to add/subtract/divide/multiply (whatever your doing) and make the value whatever your aiming for. This will make it so that every time you click the "upgrade" button it will do the math and change the number info panel button.
Your picks are in german text and you don't go into detail about what that button actually does. Provide more details and I may be able to help you more.
I'm just going to go ahead and guess that you are wanting that number to reflect the amount of marines you are building? If thats the case then you'd have to find a way to make the build button tie into an upgrade of some sort...that would be my guess.
Rollback Post to RevisionRollBack
The Team - TnTProductions
TnTProductions latest Project - Docking Bay 13
TnTProductions Epic RPG in the making - Psionics: Chaos Rising
Check out our website on wixx! http://bulletbutter.wix.com/tntproductions
To post a comment, please login or register a new account.
Changing the number "0" is done in the upgrade data tab, the Upgrade: Effects + to be exact.
You have to add an effect that allows levels (which is only with weapons as far as I know). For example, when you click the red plus button, you then select a weapon, click on the "Level" field (in the Field box) set operation to add/subtract/divide/multiply (whatever your doing) and make the value whatever your aiming for. This will make it so that every time you click the "upgrade" button it will do the math and change the number info panel button.
Your picks are in german text and you don't go into detail about what that button actually does. Provide more details and I may be able to help you more.
I'm just going to go ahead and guess that you are wanting that number to reflect the amount of marines you are building? If thats the case then you'd have to find a way to make the build button tie into an upgrade of some sort...that would be my guess.