I hope this project stays simple. Custom art, UI, and a medieval world is cool, especially in this engine. However I hope the gameplay is traditional, simplistic and true to the AoS genre. Many mappers have tried too hard to create something flashy and brilliant only to have it fall on its face due to complexity. I hope this project succeeds, because you guys are the best in the business when it comes to Blizzard modding.
I smell a glorious map on the first page
:D
Also, I would like to see some kind of Blademaster-Mountain King or Farseer-Archmage Hero(s) like from Warcraft 3...
I hope this project stays simple. Custom art, UI, and a medieval world is cool, especially in this engine. However I hope the gameplay is traditional, simplistic and true to the AoS genre. Many mappers have tried too hard to create something flashy and brilliant only to have it fall on its face due to complexity. I hope this project succeeds, because you guys are the best in the business when it comes to Blizzard modding.
More Updates! (work in progress)
Question here~
Will this be published on both EU & NA or just EU? I would love to have it on both...
Great to see that your team is working on that map again. :)
Need to observe your forum again in future. :D
Planning for an initial EU release, however, a US version will certainly follow!
We've also just created a development blog which can be found at:
http://www.fieldsofglory.net
Figured this would be a great way to centralize our info feed so it's easier for everyone to see what we're up to :)
I've set up a new development site for the project. Hoping to kick-start this again in the near future.
http://www.engamer.net/projects/profile/fields-of-glory
If there are any 3D modellers out there interested in helping to develop some animated units, please do get in touch :)
Hey all! Here's a few new screenshots for you :)
More screenshots and images available on our site at: http://www.engamer.net/projects/profile/fields-of-glory