After plenty of testing, Battlefield Egypt II is now public beta! Enjoy!
Open Beta v1.25 Gameplay. NEW!!
Like what you see? Good!
You can join in RIGHT NOW by searching for "Battlefield" or by joining the official channel "battlefield"
Hope to see you all in game!
List of Changes
-New Classes
-New Vehicles
-In Game Announcer
-"Know Your Killer" system
Closed Beta
Below you will find a description of the map itself.
Gameplay
Battlefield Egypt II is a Team/Class Based third person shooter. The goal is simple, capture as many control points as possible and get the enemy teams victory points to 0!
Controls
WASD - Move
Left Click - Primary Weapon
Right Click - Secondary Weapon
E - Special Weapon
Shift - Sprint
TAB - View Scoreboard
I have been working on the sequel to one of my previous maps "Battlefield Egypt" and am in need of beta testers so that i may film a video of full 4v4 gameplay and launch!
Here it is! We managed to get some footage of a game tonight, enjoy!:)
Ahh I remember playing the games you had released back in the beta days of starcraft 2 :P I really enjoyed Haunted Mansion (Or atleast that's what I think it was called >.>) since I had never seen a map developer change their map that frequently. It really made the game fun (Although I could imagine it'd be a pain in the nuts to redo the terrain each week D:). I'm sure I have you added on my list somewhere, if I get some freetime in the upcoming week I'd love to test your map.
Just two quick things from what I've seen.
1) Someone said that it was hard to differentiate between friend and foe, have you thought of attaching some sort of light underneath the player almost like a Warcraft 3 hero? Not sure how it would look in game or if it would work, just thought of a random suggestion >.>
2) Does the melee character have a method of stealth? I may have missed it, and I did see the cloaking button on the little bar at the bottom, just didn't see its function. Perhaps if it's found to be too cheap, then make it so that it requires stamina to use. This is just another random suggestion though >.> I'm not neccessarily the greatest map maker or balance designer, so don't take the things I say too seriously :P
Ahh I remember playing the games you had released back in the beta days of starcraft 2 :P I really enjoyed Haunted Mansion (Or atleast that's what I think it was called >.>) since I had never seen a map developer change their map that frequently. It really made the game fun (Although I could imagine it'd be a pain in the nuts to redo the terrain each week D:). I'm sure I have you added on my list somewhere, if I get some freetime in the upcoming week I'd love to test your map.
Just two quick things from what I've seen.
1) Someone said that it was hard to differentiate between friend and foe, have you thought of attaching some sort of light underneath the player almost like a Warcraft 3 hero? Not sure how it would look in game or if it would work, just thought of a random suggestion >.>
2) Does the melee character have a method of stealth? I may have missed it, and I did see the cloaking button on the little bar at the bottom, just didn't see its function. Perhaps if it's found to be too cheap, then make it so that it requires stamina to use. This is just another random suggestion though >.> I'm not neccessarily the greatest map maker or balance designer, so don't take the things I say too seriously :P
Cheers, Bored.322
In a recent update i made it so can see your allies names and team color above their heads. The Slayer does not have stealth because he is more of a rush in and...slay kind of class. There will be another melee hero that will utilize stealth
Played it by myself, it was preety laggy. But not unplayable. Although I have a question- are you playing those walk animations backwards when you use S to move back? It looked like it to me. Anyways, good map ;)
Rollback Post to RevisionRollBack
Feel free to Send me a PM if you have any questions/concerns!
Played it by myself, it was preety laggy. But not unplayable. Although I have a question- are you playing those walk animations backwards when you use S to move back? It looked like it to me. Anyways, good map ;)
I wish i was playing the walk animations backwards lol... but im glad it "looks" like i am :)
Could you imagine how awesome it would be if Blizzard released an update to the editor that made it directly support FPS and TPS gameplay? THAT WOULD BE AWESOME! (You know, with like the detail reduction as stuff gets farther away, that kind of FPS engine stuff)
Hello everyone!
After plenty of testing, Battlefield Egypt II is now public beta! Enjoy!
Open Beta v1.25 Gameplay. NEW!!
Like what you see? Good!
You can join in RIGHT NOW by searching for "Battlefield" or by joining the official channel "battlefield"
Hope to see you all in game!
List of Changes
-New Classes
-New Vehicles
-In Game Announcer
-"Know Your Killer" system
Closed Beta
Below you will find a description of the map itself.
Gameplay
Battlefield Egypt II is a Team/Class Based third person shooter. The goal is simple, capture as many control points as possible and get the enemy teams victory points to 0!
Controls
WASD - Move
Left Click - Primary Weapon
Right Click - Secondary Weapon
E - Special Weapon
Shift - Sprint
TAB - View Scoreboard
What happened to the gods of war thing
My HDD was wiped and i lost ALL of my previous projects :(
The thing that sucks the most is i was really on a roll with that map (Project Avatars).
UPDATE!
We managed to get gameplay footage 2night, enjoy!**
UPDATE.
-Added Player Names for people on your team
-Added Vehicles :)**
Feel free to join in on the fun by contacting me @Bounty.820
EU or NA? I'd like to play. =)
NA
Ahh I remember playing the games you had released back in the beta days of starcraft 2 :P I really enjoyed Haunted Mansion (Or atleast that's what I think it was called >.>) since I had never seen a map developer change their map that frequently. It really made the game fun (Although I could imagine it'd be a pain in the nuts to redo the terrain each week D:). I'm sure I have you added on my list somewhere, if I get some freetime in the upcoming week I'd love to test your map.
Just two quick things from what I've seen.
1) Someone said that it was hard to differentiate between friend and foe, have you thought of attaching some sort of light underneath the player almost like a Warcraft 3 hero? Not sure how it would look in game or if it would work, just thought of a random suggestion >.>
2) Does the melee character have a method of stealth? I may have missed it, and I did see the cloaking button on the little bar at the bottom, just didn't see its function. Perhaps if it's found to be too cheap, then make it so that it requires stamina to use. This is just another random suggestion though >.> I'm not neccessarily the greatest map maker or balance designer, so don't take the things I say too seriously :P
Cheers, Bored.322
In a recent update i made it so can see your allies names and team color above their heads. The Slayer does not have stealth because he is more of a rush in and...slay kind of class. There will be another melee hero that will utilize stealth
UPDATE!
Battlefield Egypt II is now in open beta!
Enjoy!
Looks great- how bad is the lag though?
If i answer that i will get flamed by wasd naysayers. Play and find out
@Bounty_98: Go
(Insert WASD argument here)
lol
Great to be back and part of the community again!
Played it by myself, it was preety laggy. But not unplayable. Although I have a question- are you playing those walk animations backwards when you use S to move back? It looked like it to me. Anyways, good map ;)
I wish i was playing the walk animations backwards lol... but im glad it "looks" like i am :)
Well their feet are hidden when they walk back because of the menu bar.
:D
Could you imagine how awesome it would be if Blizzard released an update to the editor that made it directly support FPS and TPS gameplay? THAT WOULD BE AWESOME! (You know, with like the detail reduction as stuff gets farther away, that kind of FPS engine stuff)
Great to be back and part of the community again!
You can zoom out you know ;)
Oh btw, just released another new update that makes night time alittle more... chaotic :)
Am I the only one who thinks this looks like Star Wars Battlefront? At least a little?
@Reaper872: Go
Ah what memories. That used to be my all time favorite game. Oh wait. IT STILL IS! I fing love that game lol. (Battlefront 2, 1 was only ok)
Great to be back and part of the community again!