Synopsis: Infest the inhabitants of an unsuspecting Terran city. Create an army to destroy the Nests of opposing players and monopolize the city as your feeding ground.
Features:
-Build an army by weakening Terran units then mutating them into allies!
-Wreak havoc on the city at night, but enter your Nest before dawn to escape the incinerating sunlight!
-Earn skill points for racking up kills and infestations then invest them into a dynamic skill tree to fully customize your Infestor, Nest, and army.
-Sophisticated random spawning and drop ship reinforcements make the city guard an unpredictable force in every round.
-Battle up to 8 other players in FFA combat. The last Nest standing wins!
Blight Night is now available on Battle.net US and EU servers! Just search for "Blight" to find it. For more info on the game you can head to http://www.phantomtap.com/blightnight/. Happy infesting!
Looks interessting. I like the idea a lot (have started a campaign with a similar setting, but got paused due to other projects) and i really like the look. I really hope the city guard is unpredictable, they sould stand as an ninth force on the map and not just as a lamb that will be slaughtered soon. Give them the ability to be able to kill a player if he doesn't take care, please.
Looks great! And I love that you've given the players something to do during the 'day'. And it's nice to see someone has finally done a map that focuses mostly on the Zerg... don't see a whole lot of them. I chalk it up to them not having voices. lol
While some of the city guard could be considered a resource waiting for harvest, a number of their units are extremely powerful/dangerous. The guard is capable of wiping out players entirely and in Round 6 (overtime) they aggressively assault player Nests using orbital drop pods to force conclusion.
I'll have to find someone to upload on EU servers, but hopefully that will be soon.
Thanks! I was inspired by the campaign mission, Outbreak, and I thought it might be more interesting from a Zerg perspective and with a multiplayer aspect.
Im on EU though. But yeah, Something I`ll definitely want to try when you get it uploaded on this side
Edit: Specifically, The gameplay is different from what I usually see, and seems like you threw in some creativity in there too. The unpredictable element of the random spawns and reinforcements, That randomness is also something I kinda enjoy in maps, if done right.
Genre: Infestation
Players: 2-8 (FFA)
Synopsis: Infest the inhabitants of an unsuspecting Terran city. Create an army to destroy the Nests of opposing players and monopolize the city as your feeding ground.
Features:
-Build an army by weakening Terran units then mutating them into allies!
-Wreak havoc on the city at night, but enter your Nest before dawn to escape the incinerating sunlight!
-Earn skill points for racking up kills and infestations then invest them into a dynamic skill tree to fully customize your Infestor, Nest, and army.
-Sophisticated random spawning and drop ship reinforcements make the city guard an unpredictable force in every round.
-Battle up to 8 other players in FFA combat. The last Nest standing wins!
Blight Night is now available on Battle.net US and EU servers! Just search for "Blight" to find it. For more info on the game you can head to http://www.phantomtap.com/blightnight/. Happy infesting!
Looks interessting. I like the idea a lot (have started a campaign with a similar setting, but got paused due to other projects) and i really like the look. I really hope the city guard is unpredictable, they sould stand as an ninth force on the map and not just as a lamb that will be slaughtered soon. Give them the ability to be able to kill a player if he doesn't take care, please.
Upload on EU coming when?
This :\
@PhantomTap: Go
Looks great! And I love that you've given the players something to do during the 'day'. And it's nice to see someone has finally done a map that focuses mostly on the Zerg... don't see a whole lot of them. I chalk it up to them not having voices. lol
Look forward to trying it.
@PhantomTap: Go
Looks interesting.
@DialogGeek: Go
While some of the city guard could be considered a resource waiting for harvest, a number of their units are extremely powerful/dangerous. The guard is capable of wiping out players entirely and in Round 6 (overtime) they aggressively assault player Nests using orbital drop pods to force conclusion.
I'll have to find someone to upload on EU servers, but hopefully that will be soon.
@QMJ3: Go
Thanks! I was inspired by the campaign mission, Outbreak, and I thought it might be more interesting from a Zerg perspective and with a multiplayer aspect.
@EternalWraith: Go
Let me know how you like it.
Im on EU though. But yeah, Something I`ll definitely want to try when you get it uploaded on this side
Edit: Specifically, The gameplay is different from what I usually see, and seems like you threw in some creativity in there too. The unpredictable element of the random spawns and reinforcements, That randomness is also something I kinda enjoy in maps, if done right.
I could upload, if you want.
This looks awesome, well thought out! can't wait to give it a try!
@EternalWraith: Go
Ah. Yeah I agree. Random elements are crucial for the longevity of multiplayer maps.
@DialogGeek: Go
On EU?
@nevjmac: Go
Be sure to let me know what you think.
Yes, sir.
Send me a PM if interessted.
Now available on EU! (Thanks DialogGeek)
If you want to play and are lacking players, add me: Kopfnuss.896