Card Command is my first map for SC2 (made several for WC3).
The objective is to destroy all enemy bases. To do so, you must send your troops into the deadly void zone in the center of the map to collect cards and energy. Use the energy to play your cards which recruit new units to your army, allow you to use powerful special abilities, and more.
I'm presently looking for people to help beta-test the map.
Brief Features list:
4 players (finished map will allow up to 6)
43 different card types (at present - many more planned)
7 energy types
The latest build is on battle.net, or look me up (username Bobus, code 881)
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Card Command is my first map for SC2 (made several for WC3).
The objective is to destroy all enemy bases. To do so, you must send your troops into the deadly void zone in the center of the map to collect cards and energy. Use the energy to play your cards which recruit new units to your army, allow you to use powerful special abilities, and more.
I'm presently looking for people to help beta-test the map.
Brief Features list: 4 players (finished map will allow up to 6) 43 different card types (at present - many more planned) 7 energy types
The latest build is on battle.net, or look me up (username Bobus, code 881)