I'm wondering if anyone thinks this is possible, to make your units move in a formation that suits it's unit type, and allowing you to manipulate it like in some slower paced tactical rts games...
Because for example, you can have all units walk at a slower pace to have the unit group be in formation, and have a full offensive using all the abilities and attacks of your units.
For example, a marine + medic formation where the medic will always stay in position behind the marines, and heal the marine near it, without moving away and risking it being killed or targeted.
Formations can also work for air units, like a circle formation that makes all units keep at a radius of a circle, and when you target a unit, they'll surround it and attack from all sides... For ground units like Hellions, a U-shaped formation can he used to do as much damage against your opponent's unit.
Formations can be defensive, like spreading them out so splash damage can't affect them. Since being in a formation means they have to stay in position, none of the units should stray unless the formation is literally intercepted (when units cuts through the formation and splits it in half), like if zerglings rushes a spread out marine formation, meaning the marines in the back wouldn't be able to shoot, thus breaks the formation.
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I'm wondering if anyone thinks this is possible, to make your units move in a formation that suits it's unit type, and allowing you to manipulate it like in some slower paced tactical rts games...
Because for example, you can have all units walk at a slower pace to have the unit group be in formation, and have a full offensive using all the abilities and attacks of your units.
For example, a marine + medic formation where the medic will always stay in position behind the marines, and heal the marine near it, without moving away and risking it being killed or targeted.
Formations can also work for air units, like a circle formation that makes all units keep at a radius of a circle, and when you target a unit, they'll surround it and attack from all sides... For ground units like Hellions, a U-shaped formation can he used to do as much damage against your opponent's unit.
Formations can be defensive, like spreading them out so splash damage can't affect them. Since being in a formation means they have to stay in position, none of the units should stray unless the formation is literally intercepted (when units cuts through the formation and splits it in half), like if zerglings rushes a spread out marine formation, meaning the marines in the back wouldn't be able to shoot, thus breaks the formation.