So, after myself and Zeragon finished our Evolves game we wanted to tackle another fun game from Starcraft 1, Rainbow Six. I always found it rather fun and it was really tough to play too, requiring lots of teamwork. So after brainstorming a whole bunch of stealth game ideas, I started working on the map. There will be lots of cool "gimmicks" like being ambushed on a train and blowing up an installation and escaping, but I don't want to give too much else away :) It will be played with 4 people playing as hero characters from the campaign. We're undecided on whether to make it so you require certain characters to progress through various stages (it, of course, brings issues unless people can revive. Saying that though, it would be nice if you could still make it through, it was just harder :) )
Here are some screenshots of some of the level (UI is very much WIP). Pretty chuffed with how it's come out so far.
So, after myself and Zeragon finished our Evolves game we wanted to tackle another fun game from Starcraft 1, Rainbow Six. I always found it rather fun and it was really tough to play too, requiring lots of teamwork. So after brainstorming a whole bunch of stealth game ideas, I started working on the map. There will be lots of cool "gimmicks" like being ambushed on a train and blowing up an installation and escaping, but I don't want to give too much else away :) It will be played with 4 people playing as hero characters from the campaign. We're undecided on whether to make it so you require certain characters to progress through various stages (it, of course, brings issues unless people can revive. Saying that though, it would be nice if you could still make it through, it was just harder :) )
Here are some screenshots of some of the level (UI is very much WIP). Pretty chuffed with how it's come out so far.