Hey, I'm making a map that has lots of gates frequently opening and closing and I've noticed that while a gate is running through the animation in which it lowers/opens, units are able to walk through it. I was wondering how I can either make it so that units cannot walk through the gate until it is completely lowered/opened or how I can speed up how fast the gate lowers/opens. Thanks.
Hey, I'm making a map that has lots of gates frequently opening and closing and I've noticed that while a gate is running through the animation in which it lowers/opens, units are able to walk through it. I was wondering how I can either make it so that units cannot walk through the gate until it is completely lowered/opened or how I can speed up how fast the gate lowers/opens. Thanks.
Anybody?