I'm currently attempting to create a weapon whose projectile will damage units in it's path towards it's intended target. To do this I figured I could use a behaviour, and basically apply a damage aura to the projectile unit and be happy as larry. Unfortunately the aura won't work, the projectile launches as normal hits the target and deals damage to the intended target, but the aura won't work, no other units are affected by it. Is this just a limitation of the engine, or am I just messing up? Any help would be apprieciated, cheers.
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I'm currently attempting to create a weapon whose projectile will damage units in it's path towards it's intended target. To do this I figured I could use a behaviour, and basically apply a damage aura to the projectile unit and be happy as larry. Unfortunately the aura won't work, the projectile launches as normal hits the target and deals damage to the intended target, but the aura won't work, no other units are affected by it. Is this just a limitation of the engine, or am I just messing up? Any help would be apprieciated, cheers.