Get ready for the ultimate action packed battle.net experience in Photon Discs! Up to 10 players compete for victory. Throw Discs, Bounce them off walls or Recall them to you... whatever you have to do to get the kill.
Current Features
(NEW) Light Speed - Players travel and super sonic speeds across the field, this ability uses the same resource as shields so make your choices wisely!
Recall/Reload System - Recall your discs to you to refresh your available discs, you can also use this ability to slay other players who are in the path of you and your discs.
Block/Shielding System - When you have enough Shield Power, you can activate your shield therefore reflecting/defending against any incoming discs for the remainder of your shield power life.
Dynamic Level Shifting - During gameplay, the playing field will constantly change from either an 100% open field to a maze of walls.
Ultimate Performance - Photon Discs is built from the ground up to support any and all computers while maintaining the max possible framerate!
The Map is currently full Public Release!
Current Release Status
US - Released
EU - Released
KING OF THE GRID MODE
STATE OF THE MAP (April 30th 2012)
This video shows all of the exciting new features that have been added since the map went open beta, Enjoy!
New Features and Content - Capture the Flag Mode.
- Earn new titles and appearances with 60 Ranks of Progression!
- Humiliated your opponents with the new melee kill.
- Photon Ball Mode.
- Lifetime Stat Tracking.
Anyway, I'd love to play this. Sadly, it's available to NA only :(
The name was inspired by Photon Cycles, thats about it :)
Its not publicly available anywhere at the moment. Only doing closed beta testing on US atm. EU will get its share when the map is released though, which will be soon :)
I really really like virtual/digital world theme. Too bad that with large amount of players 90% of the time I'll be killed by something I didn't see and didn't have a chance to respond to. Since I really like the atmosphere this and cycles provides, would be great to see some less PvP oriented playmodes.
Needz moar sprint and burst shields. Which is to say that by reducing the shield duration and adding a sprint ability drawing from a shared resource, you increase the tactical options available to the player. The current build encourages a rapid kill-kill-kill-shield-die-respawn rotation, because it's a more efficient use of time to die than to wait for one's energy to recharge, only to blow it all on one shield.
I really really like virtual/digital world theme. Too bad that with large amount of players 90% of the time I'll be killed by something I didn't see and didn't have a chance to respond to. Since I really like the atmosphere this and cycles provides, would be great to see some less PvP oriented playmodes.
Yeah, this map needs team mode. (FFA games usually suck, specially if its a FPS)
You could add less chaotic modes like capture flag. I would really like a map which would finally make search and destroy FPS mode, specially if it has random terrain.D
Also It would be nice if some wall wouldnt be transparent. (its like a built in wall hack:D)
Yeah, this map needs team mode. (FFA games usually suck, specially if its a FPS)
You could add less chaotic modes like capture flag. I would really like a map which would finally make search and destroy FPS mode, specially if it has random terrain.D
Also It would be nice if some wall wouldnt be transparent. (its like a built in wall hack:D)
There will be team modes. Thankfully all the base mechanics are in and fully fuctional so from this point onward in beta testing phase its all about adding new ideas/balancing/content.
Get ready for the ultimate action packed battle.net experience in Photon Discs! Up to 10 players compete for victory. Throw Discs, Bounce them off walls or Recall them to you... whatever you have to do to get the kill.
Current Features
The Map is currently full Public Release!
Current Release Status
US - Released
EU - Released
KING OF THE GRID MODE
STATE OF THE MAP (April 30th 2012)
This video shows all of the exciting new features that have been added since the map went open beta, Enjoy!
New Features and Content
- Capture the Flag Mode.
- Earn new titles and appearances with 60 Ranks of Progression!
- Humiliated your opponents with the new melee kill.
- Photon Ball Mode.
- Lifetime Stat Tracking.
Inspired by Photon Cycles?
Anyway, I'd love to play this. Sadly, it's available to NA only :(
The name was inspired by Photon Cycles, thats about it :)
Its not publicly available anywhere at the moment. Only doing closed beta testing on US atm. EU will get its share when the map is released though, which will be soon :)
I'll test crazy (106)
I really really like virtual/digital world theme. Too bad that with large amount of players 90% of the time I'll be killed by something I didn't see and didn't have a chance to respond to. Since I really like the atmosphere this and cycles provides, would be great to see some less PvP oriented playmodes.
/flex
Needz moar sprint and burst shields. Which is to say that by reducing the shield duration and adding a sprint ability drawing from a shared resource, you increase the tactical options available to the player. The current build encourages a rapid kill-kill-kill-shield-die-respawn rotation, because it's a more efficient use of time to die than to wait for one's energy to recharge, only to blow it all on one shield.
Yeah, this map needs team mode. (FFA games usually suck, specially if its a FPS)
You could add less chaotic modes like capture flag. I would really like a map which would finally make search and destroy FPS mode, specially if it has random terrain.D
Also It would be nice if some wall wouldnt be transparent. (its like a built in wall hack:D)
Trifaction was more Epic!
There will be team modes. Thankfully all the base mechanics are in and fully fuctional so from this point onward in beta testing phase its all about adding new ideas/balancing/content.
@JademusSreg: Go
I gotta say, I like his terrain better :D, This is like a Part 2 to your map LAWL, Looks great bounty will deff play it.
I've been wanting to use the glass floor effect for over a year now, so glad i finally found a map that it works with without destroying framerate :)
@Bounty_98: Go
Looks great, You use the WASD system you were briefly talking about or is it all Mouse controlled?
I use an updated version of my WASD yes.
@Bounty_98: Go
awesome cant wait to try it.
Looks like you took your desert TPS map thingy and changed the theme of it to be like Photon Cycles lol.
Updated with a New Video!
Notable Changes
- Addition of Light Speed.
- New Model Textures.
Enjoy!
I think that Dark blue player was Total ownage...
Heads up to everyone who wants to try Photon Discs.
I'll be hosting a testathon tonight to test the new update that adds the main menu and team deathmatch mode.
To Participate simply join channel "Photon Discs"!**
IMPORTANT UPDATE!
The chat channel has been changed to "PhotonDiscs". For some reason the original chat channel is giving everyone a network error.
Also, we'll be filming the official public beta release video today so expect to be able to play Photon Discs on US by tonight!
EU will be coming soon :)
@Bounty_98: Go
A time frame for the testathon would be greatly appreciated.