The number "324" is the dormitory room number when I studied in university years ago, and what happened to this room has all presented in the trailer, lol. All the hero's names in the game come from my classmates' nicknames then, and the inspiration of abilities are all from their personalities.
This map is a kind of Dota-like game, conflicts between heros in two forces. Recently, there're so many Dota-like games and they're popular with lots of players, so my main objective is try to make it played different, make this game seem like a Dota but have a new playing experience.
My works is not an awesome project but I really learn a lot from SC2Mapster.com. Therefore, I think it's a kind of feedback to share this works and what I've learned in this forum.
Game Trailer
(I admit that I wrote a set of triggers to make the camera work smoothly)
Features
There're 20 regular heros and 1 secret hero in this version. Each hero has 4 casting abilities and 1 passive ability.
There're over 80 regular and merging items in the game with 5 classes. Those classes are [Potions], [Pharmacy], [Miscellaneous], [Accessories] and [Equipments]. And some of [Accessories] and [Equipments] class items have unique casting ability.
There're some restrictions about item purchases to prevent it become an item game in the late game.
The Reinforcement System. By some requirements players can summon teams of armed forces owned by friendly force to join the battle.
Terrain and doodads placing are not complex but full of surprise.
One world event about the trains passing through the map is available in this version.
Strive to adjust the balance between gorgeous effects and game performance.
Try to Achieve
Try to design a new game interface. I consdier that the original UI is suitable in this kind of game, but I think making the mouse click region to be larger is a good idea.
A concept about random terrain styles. I'm not sure how to achieve this idea and I'm afraid that this would increase the loading time a lot.
A concept about interactions between heros and terrain or doodads.
AI for computer players. It's surely very difficult to achieve.
Notes
My account of SC2 is in TW server, so the language of this map is Chinese Traditional. Maybe someday I will translate it into English!
I've released this map in TW server, I named it "Demo Version", but the contents this version has reached my first stage's objective. I think I will hotfix this map often to solve the bug and fix the balance issues.
Screenshots
(Just a part of features, I will add new ones in the future.)
1. Screen of Hero Selection (This hero of classmate is handsome but looks like one comedian in TW.)
2. Screen of Item Purchase Window (This hero of classmate is handsome too but he is weird.)
3. Screen of Train (This hero of classmate is a goooood student and smart.)
Credits
Fantasy (ID in TW server: Suzumiya)
Thank you guys for reading this long article :D I love Starcraft and Sc2mapster.com !!
Sotis is so popular but I've never played Sotis before, and I'm not familiar with this kind of game. =>
Yeah the basic architectures are very similar, and that's what I strived for. From the same concept and develope into different forms of games, but it seems not easy. I need more effort and more creative ideas to archive this. :)
The start up of this map just come from my interest and most of my classmates are DOTA games lover. I don't expect this map will be popular with other players, but if someday this map loved by a certain number of players, translate and release in other servers would be possible. :)
Game Title
The Crusade of 324 (324的遠征)
Description
The title of this map has a speical story, lol.
The number "324" is the dormitory room number when I studied in university years ago, and what happened to this room has all presented in the trailer, lol. All the hero's names in the game come from my classmates' nicknames then, and the inspiration of abilities are all from their personalities.
This map is a kind of Dota-like game, conflicts between heros in two forces. Recently, there're so many Dota-like games and they're popular with lots of players, so my main objective is try to make it played different, make this game seem like a Dota but have a new playing experience.
My works is not an awesome project but I really learn a lot from SC2Mapster.com. Therefore, I think it's a kind of feedback to share this works and what I've learned in this forum.
Game Trailer
(I admit that I wrote a set of triggers to make the camera work smoothly)
Features
Try to Achieve
Notes
Screenshots
(Just a part of features, I will add new ones in the future.)
1. Screen of Hero Selection (This hero of classmate is handsome but looks like one comedian in TW.)
2. Screen of Item Purchase Window (This hero of classmate is handsome too but he is weird.)
3. Screen of Train (This hero of classmate is a goooood student and smart.)
Credits
Fantasy (ID in TW server: Suzumiya)
Thank you guys for reading this long article :D I love Starcraft and Sc2mapster.com !!
Well I have to say it looks extremely similar to Sotis to me...
But since its a chinece game EU people wont have chance to play it?
It does looks polished nonetheless so gl with the project
Thank you for replying. :D
Sotis is so popular but I've never played Sotis before, and I'm not familiar with this kind of game. =>
Yeah the basic architectures are very similar, and that's what I strived for. From the same concept and develope into different forms of games, but it seems not easy. I need more effort and more creative ideas to archive this. :)
The start up of this map just come from my interest and most of my classmates are DOTA games lover. I don't expect this map will be popular with other players, but if someday this map loved by a certain number of players, translate and release in other servers would be possible. :)